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Interface class to allow verification rule implementations to live inside the MetaHumanCharacter plugin for access to types defined in plugins that we can not reference from the MetaHumanSDK
| Name | UMetaHumanCharacterTypesVerificationExtensionBase |
| Type | class |
| Header File | /Engine/Plugins/MetaHuman/MetaHumanSDK/Source/MetaHumanSDKEditor/Public/Verification/MetaHumanCharacterTypesVerificationExtensionBase.h |
| Include Path | #include "Verification/MetaHumanCharacterTypesVerificationExtensionBase.h" |
Syntax
UCLASS (Abstract, MinimalAPI)
class UMetaHumanCharacterTypesVerificationExtensionBase : public UObject
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UMetaHumanCharacterTypesVerificationExtensionBase
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FClothingAssetDetails GetDetailsForClothingAsset
(
TNotNull< const UObject* > Target |
Technical details for individual types. | Verification/MetaHumanCharacterTypesVerificationExtensionBase.h | |
virtual void VerifyGroomWardrobeItem
(
TNotNull< const UObject* > Target, |
WardrobeItem verification. | Verification/MetaHumanCharacterTypesVerificationExtensionBase.h | |
virtual void VerifyMetaHumanCharacterAsset
(
TNotNull< const UObject* > Target, |
Verification/MetaHumanCharacterTypesVerificationExtensionBase.h | ||
virtual void VerifyOutfitAsset
(
TNotNull< const UObject* > Target, |
Custom verification for individual types. | Verification/MetaHumanCharacterTypesVerificationExtensionBase.h | |
virtual void VerifyOutfitWardrobeItem
(
TNotNull< const UObject* > Target, |
Verification/MetaHumanCharacterTypesVerificationExtensionBase.h | ||
virtual void VerifySkelMeshClothingWardrobeItem
(
TNotNull< const UObject* > Target, |
Verification/MetaHumanCharacterTypesVerificationExtensionBase.h |