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Base class for texture face, body, and chest synthesis request types
| Name | FTextureSynthesisServiceRequestBase |
| Type | class |
| Header File | /Engine/Plugins/MetaHuman/MetaHumanSDK/Source/MetaHumanSDKEditor/Public/Cloud/MetaHumanTextureSynthesisServiceRequest.h |
| Include Path | #include "Cloud/MetaHumanTextureSynthesisServiceRequest.h" |
Syntax
class FTextureSynthesisServiceRequestBase : public UE::MetaHuman::FMetaHumanServiceRequestBase
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → FMetaHumanServiceRequestBase → FTextureSynthesisServiceRequestBase
Derived Classes
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FTextureSynthesisServiceRequestBase() |
Cloud/MetaHumanTextureSynthesisServiceRequest.h |
Functions
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool DoBuildRequestImpl
(
FString& InOutRequestUrl, |
Cloud/MetaHumanTextureSynthesisServiceRequest.h |
Overridden from FMetaHumanServiceRequestBase
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool DoBuildRequest
(
TSharedRef< IHttpRequest > Request, |
Build a request packet for a particular MH service Note that this can be called multiple times during an ExecuteRequest (for the same request), if for example the user first has to accept a EULA. | Cloud/MetaHumanTextureSynthesisServiceRequest.h | |
virtual void OnRequestFailed
(
EMetaHumanServiceRequestResult Result, |
Can be overriden in the subclass if a context is needed should always be super:: invoked | Cloud/MetaHumanTextureSynthesisServiceRequest.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static TSharedRef< FFaceTextureSynthesisServiceRequest > CreateRequest
(
const FFaceTextureRequestCreateParams& Params |
Create a request instance that can live for long enough | Cloud/MetaHumanTextureSynthesisServiceRequest.h | |
static TSharedRef< FBodyTextureSynthesisServiceRequest > CreateRequest
(
const FBodyTextureRequestCreateParams& Params |
Create a request instance that can live for long enough | Cloud/MetaHumanTextureSynthesisServiceRequest.h |