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A face texture synthesis service request
Name
FFaceTextureSynthesisServiceRequest
Type
class
Header File
/Engine/Plugins/MetaHuman/MetaHumanSDK/Source/MetaHumanSDKEditor/Public/Cloud/MetaHumanTextureSynthesisServiceRequest.h
Include Path
#include "Cloud/MetaHumanTextureSynthesisServiceRequest.h"
Syntax
class FFaceTextureSynthesisServiceRequest : public UE::MetaHuman::detail::FTextureSynthesisServiceRequestBase
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Inheritance Hierarchy
Constructors
Name
Remarks
Include Path
Unreal Specifiers
FFaceTextureSynthesisServiceRequest()
Cloud/MetaHumanTextureSynthesisServiceRequest.h
Typedefs
Name
Type
Remarks
Include Path
FFaceTextureSynthesisRequestCompleteDelegate
TBaseDelegate_OneParam< void, TSharedPtr < FFaceHighFrequencyData > FaceHighFrequencyData >
This delegate is invoked for each completed synthesis request
Cloud/MetaHumanTextureSynthesisServiceRequest.h
Variables
Public
Name
Type
Remarks
Include Path
Unreal Specifiers
FaceTextureSynthesisRequestCompleteDelegate
FFaceTextureSynthesisRequestCompleteDelegate
Cloud/MetaHumanTextureSynthesisServiceRequest.h
Functions
Public
Name
Remarks
Include Path
Unreal Specifiers
void RequestTexturesAsync
(
TConstArrayView< FFaceTextureRequestParams > TexturesToRequestParams
)
Issue requests for the given list of texture types NOTE that only ONE success OR ONE failure callback will be invoked
Cloud/MetaHumanTextureSynthesisServiceRequest.h
Protected
Name
Remarks
Include Path
Unreal Specifiers
virtual bool DoBuildRequestImpl
(
FString & InOutRequestUrl,
TSharedRef < IHttpRequest > HttpRequest,
FRequestContextBasePtr Context
)
Cloud/MetaHumanTextureSynthesisServiceRequest.h
Name
Remarks
Include Path
Unreal Specifiers
virtual void OnRequestCompleted
(
const TArray < uint8 >& Response,
FRequestContextBasePtr MaybeContext
)
Invoked when the request is complete and a response payload is available the subclass is expected to package this into a adapter and forward to a service specific user delegate
Cloud/MetaHumanTextureSynthesisServiceRequest.h