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API > API/Plugins > API/Plugins/MetaHumanIdentity
| |
|
| Name |
UMetaHumanTemplateMesh |
| Type |
class |
| Header File |
/Engine/Plugins/MetaHuman/MetaHumanAnimator/Source/MetaHumanIdentity/Public/MetaHumanIdentityParts.h |
| Include Path |
#include "MetaHumanIdentityParts.h" |
Syntax
UCLASS (MinimalAPI,
HideCategories=(DynamicMeshComponent, Physics, Collision, HLOD, Navigation, VirtualTexture, Tags, ComponentReplication, Activation, Variable, Cooking, MaterialParameters, TextureStreaming, Mobile, AssetUserData))
class UMetaHumanTemplateMesh : public UDynamicMeshComponent
Inheritance Hierarchy
Implements Interfaces
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| MaskPreset |
int32 |
|
MetaHumanIdentityParts.h |
|