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API > API/Plugins > API/Plugins/MetaHumanDefaultEditorPipeline > API/Plugins/MetaHumanDefaultEditorPipeline/UMetaHumanDefaultEditorPipelineB-
Description
Helper function for generating the blueprint actor asset. It will try to reuse the existing blueprint, but if it fails or there is no existing blueprint on the given path, it will generate a new one.
| Name | WriteActorBlueprintHelper |
| Type | function |
| Header File | /Engine/Plugins/MetaHuman/MetaHumanCharacter/Source/MetaHumanDefaultEditorPipeline/Public/MetaHumanDefaultEditorPipelineBase.h |
| Include Path | #include "MetaHumanDefaultEditorPipelineBase.h" |
| Source | /Engine/Plugins/MetaHuman/MetaHumanCharacter/Source/MetaHumanDefaultEditorPipeline/Private/MetaHumanDefaultEditorPipelineBase.cpp |
UBlueprint * WriteActorBlueprintHelper
(
TSubclassOf < AActor > InBaseActorClass,
const FString & InBlueprintPath,
const TFunction < bool *)> CanReuseBlueprintFunc,
const TFunction < UBlueprint * *)> GenerateBlueprintFunc
) const