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API > API/Plugins > API/Plugins/MetaHumanDefaultEditorPipeline
| Name | FMetaHumanSkeletalMeshPipelineBuildInput |
| Type | struct |
| Header File | /Engine/Plugins/MetaHuman/MetaHumanCharacter/Source/MetaHumanDefaultEditorPipeline/Public/Item/MetaHumanSkeletalMeshEditorPipeline.h |
| Include Path | #include "Item/MetaHumanSkeletalMeshEditorPipeline.h" |
Syntax
USTRUCT ()
struct FMetaHumanSkeletalMeshPipelineBuildInput