| bOutputsVirtualTexture |
bool |
Indicates this will output a virtual texture if support is enabled |
MetaHumanDefaultEditorPipelineBase.h |
- EditAnywhere
- Category="Texture Baking"
|
| OutputMaterialParameterName |
FName |
The name of the material parameter that this texture should be set on on the output material |
MetaHumanDefaultEditorPipelineBase.h |
- EditAnywhere
- Category="Texture Baking"
|
| OutputMaterialParameterNameVT |
FName |
The name of the material parameter that this texture should be set if Virtual Texture its a Virtual Texture |
MetaHumanDefaultEditorPipelineBase.h |
- EditAnywhere
- Category="Texture Baking"
- Meta=(EditCondition="bOutputsVirtualTexture", EditConditionHides)
|
| OutputMaterialSlotNames |
TArray< FName > |
Names of the material slots where this texture will be set |
MetaHumanDefaultEditorPipelineBase.h |
- EditAnywhere
- Category="Texture Baking"
|
| OutputTextureFolder |
FString |
The relative path to the folder where the output texture should be written |
MetaHumanDefaultEditorPipelineBase.h |
- EditAnywhere
- Category="Texture Baking"
|
| OutputTextureName |
FName |
The name that the output texture should be given. |
MetaHumanDefaultEditorPipelineBase.h |
- EditAnywhere
- Category="Texture Baking"
|
| OutputTextureNameInGraph |
FName |
The name of the output parameter in the Texture Graph Instance's Export Settings |
MetaHumanDefaultEditorPipelineBase.h |
- EditAnywhere
- Category="Texture Baking"
|
| OutputVirtualTextureName |
FName |
Name of the texture asset if virtual texture support is enabled |
MetaHumanDefaultEditorPipelineBase.h |
- EditAnywhere
- Category="Texture Baking"
- Meta=(EditCondition="bOutputsVirtualTexture", EditConditionHides)
|