| FollicleMapMaterialParameterName |
FName |
The material parameter to set the follicle map on |
MetaHumanDefaultEditorPipelineBase.h |
- EditAnywhere
- Category="Hair"
|
| FollicleMapMaterialSlotNames |
TArray< FName > |
The material slots on the face mesh to set the follicle map on |
MetaHumanDefaultEditorPipelineBase.h |
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- Category="Hair"
|
| FollicleMapResolution |
EMetaHumanBuildTextureResolution |
The resolution that the follicle map should be generated at |
MetaHumanDefaultEditorPipelineBase.h |
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- Category="Hair"
|
| FollicleMapRootRadius |
int32 |
Size of the root in the follicle mask (in pixels) |
MetaHumanDefaultEditorPipelineBase.h |
- EditAnywhere
- Category="Hair"
|
| UseFollicleMapMaterialParameterName |
FName |
The material parameter to set to true when a follicle map should be used. |
MetaHumanDefaultEditorPipelineBase.h |
- EditAnywhere
- Category="Hair"
|