| AdditionalMaterialSlotNames |
TArray< FName > |
The name of any other material slots on the baked mesh that this material should be set on |
MetaHumanDefaultEditorPipelineBase.h |
- EditAnywhere
- Category="Texture Baking"
|
| Material |
TObjectPtr< UMaterialInterface > |
The material to use as the parent for the generated material instance |
MetaHumanDefaultEditorPipelineBase.h |
- EditAnywhere
- Category="Texture Baking"
|
| OutputMaterialFolder |
FString |
The relative path to the folder where the generated material instance should be written |
MetaHumanDefaultEditorPipelineBase.h |
- EditAnywhere
- Category="Texture Baking"
|
| OutputMaterialName |
FName |
The name that the generated material instance should be given |
MetaHumanDefaultEditorPipelineBase.h |
- EditAnywhere
- Category="Texture Baking"
|
| ParametersToCopy |
TArray< FName > |
List of parameters to copy from the input material defined in PrimaryMaterialSlotName |
MetaHumanDefaultEditorPipelineBase.h |
- EditAnywhere
- Category="Texture Baking"
|
| PrimaryMaterialSlotName |
FName |
The name of the main material slot on the baked mesh that this material should be set on |
MetaHumanDefaultEditorPipelineBase.h |
- EditAnywhere
- Category="Texture Baking"
|