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The options for performing fit to target: how alignment of the head is performed, and whether or not the neck is adapted to fit to the body
| Name | FFitToTargetOptions |
| Type | struct |
| Header File | /Engine/Plugins/MetaHuman/MetaHumanCoreTechLib/Source/MetaHumanCoreTechLib/Public/MetaHumanCharacterIdentity.h |
| Include Path | #include "MetaHumanCharacterIdentity.h" |
Syntax
struct FFitToTargetOptions
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AlignmentOptions | EAlignmentOptions | MetaHumanCharacterIdentity.h | ||
| bAdaptNeck | bool | MetaHumanCharacterIdentity.h | ||
| bDisableHighFrequencyDelta | bool | MetaHumanCharacterIdentity.h |