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API > API/Plugins > API/Plugins/MetaHumanCharacterPaletteEditor > API/Plugins/MetaHumanCharacterPaletteEditor/SCharacterPartsView
| Name | FArguments |
| Type | struct |
| Header File | /Engine/Plugins/MetaHuman/MetaHumanCharacter/Source/MetaHumanCharacterPaletteEditor/Public/Widgets/SCharacterPartsView.h |
| Include Path | #include "Widgets/SCharacterPartsView.h" |
Syntax
struct FArguments : public TSlateBaseNamedArgs< SCharacterPartsView >
Inheritance Hierarchy
- TSlateBaseNamedArgs< SCharacterPartsView > → SCharacterPartsView::FArguments
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FArguments() |
Widgets/SCharacterPartsView.h |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| WidgetArgsType | FArguments | Widgets/SCharacterPartsView.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
WidgetArgsType & CharacterPalette
(
UMetaHumanCollection* InArg |
Widgets/SCharacterPartsView.h | ||
WidgetArgsType & IsPaletteEditable
(
bool InArg |
True if this asset is allowed to edit the palette, otherwise it will only view the palette's contents | Widgets/SCharacterPartsView.h | |
WidgetArgsType & OnMouseButtonDoubleClick
(
const FOnMouseButtonDoubleClick& InDelegate |
Widgets/SCharacterPartsView.h | ||
WidgetArgsType & OnPaletteModified
(
const FOnPaletteModified& InDelegate |
Widgets/SCharacterPartsView.h | ||
WidgetArgsType & OnSelectionChanged
(
const FOnSelectionChanged& InDelegate |
Widgets/SCharacterPartsView.h | ||
WidgetArgsType & PipelineSlotName
(
FName InArg |
Optional. | Widgets/SCharacterPartsView.h |