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API > API/Plugins > API/Plugins/MetaHumanCharacterPalette > API/Plugins/MetaHumanCharacterPalette/UMetaHumanCollectionPipeline
Description
Takes the opaque built data from the Collection and evaluates it with the given parameters to produce the meshes (etc) and populate the Assembly Output.
All entries in SlotSelections are guaranteed to reference valid items in the Collection.
| Name | AssembleCollection |
| Type | function |
| Header File | /Engine/Plugins/MetaHuman/MetaHumanCharacter/Source/MetaHumanCharacterPalette/Public/MetaHumanCollectionPipeline.h |
| Include Path | #include "MetaHumanCollectionPipeline.h" |
virtual void AssembleCollection
(
TNotNull< const UMetaHumanCollection * > Collection,
EMetaHumanCharacterPaletteBuildQuality Quality,
const TArray < FMetaHumanPipelineSlotSelectionData > & SlotSelections,
const FInstancedStruct & AssemblyInput,
TNotNull< UObject * > OuterForGeneratedObjects,
const FOnAssemblyComplete & OnComplete
) const