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API > API/Plugins > API/Plugins/MetaHumanCharacterPalette > API/Plugins/MetaHumanCharacterPalette/UMetaHumanCollection
Description
Set the Pipeline for this Collection to use.
It's not necessary to provide each Collection instance with a unique Pipeline instance, as the Pipeline is intended to be stateless. However, the Pipeline instance will be editable in Details panels wherever the Collection is visible for editing, and users editing a Pipeline's properties from there may be surprised if these edits affect other Collections.
| Name | SetPipeline |
| Type | function |
| Header File | /Engine/Plugins/MetaHuman/MetaHumanCharacter/Source/MetaHumanCharacterPalette/Public/MetaHumanCollection.h |
| Include Path | #include "MetaHumanCollection.h" |
| Source | /Engine/Plugins/MetaHuman/MetaHumanCharacter/Source/MetaHumanCharacterPalette/Private/MetaHumanCollection.cpp |
void SetPipeline
(
TNotNull< UMetaHumanCollectionPipeline * > InPipeline
)