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API > API/Plugins > API/Plugins/MetaHumanCharacterPalette
An item selected for a slot
| Name | FMetaHumanPipelineSlotSelection |
| Type | struct |
| Header File | /Engine/Plugins/MetaHuman/MetaHumanCharacter/Source/MetaHumanCharacterPalette/Public/MetaHumanPipelineSlotSelection.h |
| Include Path | #include "MetaHumanPipelineSlotSelection.h" |
Syntax
USTRUCT (BlueprintType )
struct FMetaHumanPipelineSlotSelection
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| MetaHumanPipelineSlotSelection.h | |||
FMetaHumanPipelineSlotSelection
(
FName InSlotName, |
MetaHumanPipelineSlotSelection.h | ||
FMetaHumanPipelineSlotSelection
(
const FMetaHumanPaletteItemPath& InParentItemPath, |
MetaHumanPipelineSlotSelection.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ParentItemPath | FMetaHumanPaletteItemPath | The path to the Collection or Wardrobe Item that contains the slot referenced by SlotName. | MetaHumanPipelineSlotSelection.h |
|
| SelectedItem | FMetaHumanPaletteItemKey | MetaHumanPipelineSlotSelection.h |
|
|
| SlotName | FName | MetaHumanPipelineSlotSelection.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FMetaHumanPaletteItemPath GetSelectedItemPath() |
Returns the full path to the selected item | MetaHumanPipelineSlotSelection.h |