Navigation
API > API/Plugins > API/Plugins/MetaHumanCharacterPalette
The output of a single Character Pipeline's build step.
In other words, the output of the build step for a palette itself, i.e. a Collection or a Wardrobe Item, not including any items within that palette.
| Name | FMetaHumanPipelineBuiltData |
| Type | struct |
| Header File | /Engine/Plugins/MetaHuman/MetaHumanCharacter/Source/MetaHumanCharacterPalette/Public/MetaHumanCharacterPalette.h |
| Include Path | #include "MetaHumanCharacterPalette.h" |
Syntax
USTRUCT ()
struct FMetaHumanPipelineBuiltData
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| BuildOutput | FInstancedStruct | MetaHumanCharacterPalette.h | ||
| Metadata | TArray< FMetaHumanGeneratedAssetMetadata > | MetaHumanCharacterPalette.h | ||
| SlotName | FName | If this is an item, SlotName is the real slot in the parent pipeline that this item was built for. | MetaHumanCharacterPalette.h |