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API > API/Plugins > API/Plugins/MetaHumanCharacterPalette
Caches data that is expensive to rebuild
| Name | FMetaHumanPaletteBuildCacheEntry |
| Type | struct |
| Header File | /Engine/Plugins/MetaHuman/MetaHumanCharacter/Source/MetaHumanCharacterPalette/Public/MetaHumanCharacterPalette.h |
| Include Path | #include "MetaHumanCharacterPalette.h" |
Syntax
USTRUCT ()
struct FMetaHumanPaletteBuildCacheEntry
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| CachedData | FInstancedStruct | MetaHumanCharacterPalette.h |