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API > API/Plugins > API/Plugins/MetaHumanCharacterPalette > API/Plugins/MetaHumanCharacterPalette/FMetaHumanGeneratedAssetMetadata
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
MetaHumanCharacterPipeline.h |
|
|
|
MetaHumanCharacterPipeline.h |
|
| |
|
| Name |
FMetaHumanGeneratedAssetMetadata |
| Type |
function |
| Header File |
/Engine/Plugins/MetaHuman/MetaHumanCharacter/Source/MetaHumanCharacterPalette/Public/MetaHumanCharacterPipeline.h |
| Include Path |
#include "MetaHumanCharacterPipeline.h" |
FMetaHumanGeneratedAssetMetadata()
| |
|
| Name |
FMetaHumanGeneratedAssetMetadata |
| Type |
function |
| Header File |
/Engine/Plugins/MetaHuman/MetaHumanCharacter/Source/MetaHumanCharacterPalette/Public/MetaHumanCharacterPipeline.h |
| Include Path |
#include "MetaHumanCharacterPipeline.h" |
FMetaHumanGeneratedAssetMetadata
(
TObjectPtr < UObject > InObject,
const FString & InPreferredSubfolderPath,
const FString & InPreferredName,
bool bInSubfolderIsAbsolute
)