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Class to be publicly inherited to get basic event source functionality. All functions are thread-safe.
| Name | FCaptureEventSource |
| Type | class |
| Header File | /Engine/Plugins/MetaHuman/MetaHumanAnimator/Source/MetaHumanCaptureUtils/Public/Async/EventSourceUtils.h |
| Include Path | #include "Async/EventSourceUtils.h" |
Syntax
class FCaptureEventSource : public detail::FCaptureEventSourceBase
Inheritance Hierarchy
- detail::FCaptureEventSourceBase → FCaptureEventSource
Derived Classes
Functions
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void PublishEvent
(
Args&&... InArgs |
Async/EventSourceUtils.h | ||
void PublishEventPtr
(
TSharedPtr< const FCaptureEvent > InEvent |
Async/EventSourceUtils.h |