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API > API/Plugins > API/Plugins/MetaHumanCaptureUtils
| Name | EDelegateExecutionThread |
| Type | enum |
| Header File | /Engine/Plugins/MetaHuman/MetaHumanAnimator/Source/MetaHumanCaptureUtils/Public/Async/ManagedDelegate.h |
| Include Path | #include "Async/ManagedDelegate.h" |
Syntax
enum EDelegateExecutionThread
{
GameThread = 0,
InternalThread,
}
Values
| Name | Remarks |
|---|---|
| GameThread | |
| InternalThread |