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API > API/Plugins > API/Plugins/MetaHumanCaptureDataEditor > API/Plugins/MetaHumanCaptureDataEditor/SMetaHumanCameraCombo
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void HandleSourceDataChanged
(
bool bInResetRanges |
SMetaHumanCameraCombo.h | ||
void HandleSourceDataChanged
(
UFootageCaptureData* InFootageCaptureData, |
SMetaHumanCameraCombo.h |
HandleSourceDataChanged(bool)
| Name | HandleSourceDataChanged |
| Type | function |
| Header File | /Engine/Plugins/MetaHuman/MetaHumanAnimator/Source/MetaHumanCaptureDataEditor/Public/SMetaHumanCameraCombo.h |
| Include Path | #include "SMetaHumanCameraCombo.h" |
| Source | /Engine/Plugins/MetaHuman/MetaHumanAnimator/Source/MetaHumanCaptureDataEditor/Private/SMetaHumanCameraCombo.cpp |
void HandleSourceDataChanged
(
bool bInResetRanges
)
HandleSourceDataChanged(class UFootageCaptureData , class USoundWave , bool)
| Name | HandleSourceDataChanged |
| Type | function |
| Header File | /Engine/Plugins/MetaHuman/MetaHumanAnimator/Source/MetaHumanCaptureDataEditor/Public/SMetaHumanCameraCombo.h |
| Include Path | #include "SMetaHumanCameraCombo.h" |
| Source | /Engine/Plugins/MetaHuman/MetaHumanAnimator/Source/MetaHumanCaptureDataEditor/Private/SMetaHumanCameraCombo.cpp |
void HandleSourceDataChanged
(
class UFootageCaptureData * InFootageCaptureData,
class USoundWave * InAudio,
bool bInResetRanges
)