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API > API/Plugins > API/Plugins/MetaHumanCalibrationCore > API/Plugins/MetaHumanCalibrationCore/FMetaHumanChessboardPointCounter
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Invalidate
(
TOptional< FVector2D > InCoverageMapSize |
Utils/MetaHumanChessboardPointCounter.h | ||
void Invalidate
(
const FFramePerCameraPointsArray& InFrameArray, |
Utils/MetaHumanChessboardPointCounter.h |
Invalidate(TOptional< FVector2D >)
| Name | Invalidate |
| Type | function |
| Header File | /Engine/Plugins/MetaHuman/MetaHumanCalibrationProcessing/Source/MetaHumanCalibrationCore/Public/Utils/MetaHumanChessboardPointCounter.h |
| Include Path | #include "Utils/MetaHumanChessboardPointCounter.h" |
| Source | /Engine/Plugins/MetaHuman/MetaHumanCalibrationProcessing/Source/MetaHumanCalibrationCore/Private/Utils/MetaHumanChessboardPointCounter.cpp |
void Invalidate
(
TOptional < FVector2D > InCoverageMapSize
)
Invalidate(const FFramePerCameraPointsArray &, TOptional< FVector2D >)
| Name | Invalidate |
| Type | function |
| Header File | /Engine/Plugins/MetaHuman/MetaHumanCalibrationProcessing/Source/MetaHumanCalibrationCore/Public/Utils/MetaHumanChessboardPointCounter.h |
| Include Path | #include "Utils/MetaHumanChessboardPointCounter.h" |
| Source | /Engine/Plugins/MetaHuman/MetaHumanCalibrationProcessing/Source/MetaHumanCalibrationCore/Private/Utils/MetaHumanChessboardPointCounter.cpp |
void Invalidate
(
const FFramePerCameraPointsArray & InFrameArray,
TOptional < FVector2D > InCoverageMapSize
)