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API > API/Plugins > API/Plugins/MetaHumanBatchProcessor
| Name | FExportAnimSequenceSettings |
| Type | struct |
| Header File | /Engine/Plugins/MetaHuman/MetaHumanAnimator/Source/MetaHumanBatchProcessor/Public/MetaHumanSpeechProcessingSettings.h |
| Include Path | #include "MetaHumanSpeechProcessingSettings.h" |
Syntax
USTRUCT (BlueprintType )
struct FExportAnimSequenceSettings
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bOverwriteAssets | bool | Option to override existing output assets. | MetaHumanSpeechProcessingSettings.h |
|
| bRemoveRedundantKeys | bool | Whether or not to remove redundant keys, default to true | MetaHumanSpeechProcessingSettings.h |
|
| CurveInterpolation | TEnumAsByte< ERichCurveInterpMode > | This defines how values between keys are calculated for curves | MetaHumanSpeechProcessingSettings.h |
|
| TargetSkeletonOrSkeletalMesh | TSoftObjectPtr< UObject > | The Skeleton or Skeletal Mesh to be used when recording the Animation Sequence | MetaHumanSpeechProcessingSettings.h |
|