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API > API/Plugins > API/Plugins/MeshPaintingToolset > API/Plugins/MeshPaintingToolset/UTexturePaintToolset
References
| Module | MeshPaintingToolset |
| Header | /Engine/Plugins/MeshPainting/Source/MeshPaintingToolset/Public/TexturePaintToolset.h |
| Include | #include "TexturePaintToolset.h" |
| Source | /Engine/Plugins/MeshPainting/Source/MeshPaintingToolset/Private/TexturePaintToolset.cpp |
static void RetrieveTexturesForComponent
(
const UMeshComponent * Component,
IMeshPaintComponentAdapter * Adapter,
int32 & OutDefaultIndex,
TArray < FPaintableTexture > & OutTextures
)
Remarks
Retrieves all Paintable Textures from the given MeshComponent