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API > API/Plugins > API/Plugins/MeshPaintingToolset > API/Plugins/MeshPaintingToolset/UTextureAssetAdapterClickToolBui-
- UInteractiveToolBuilder::CanBuildTool()
- USingleClickToolBuilder::CanBuildTool()
- UTextureAssetAdapterClickToolBuilder::CanBuildTool()
References
| Module | MeshPaintingToolset |
| Header | /Engine/Plugins/MeshPainting/Source/MeshPaintingToolset/Public/MeshSelect.h |
| Include | #include "MeshSelect.h" |
| Source | /Engine/Plugins/MeshPainting/Source/MeshPaintingToolset/Private/MeshSelect.cpp |
virtual bool CanBuildTool
(
const FToolBuilderState & SceneState
) const
Remarks
Check if, given the current scene state, a new instance of this builder's Tool can be created