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API > API/Plugins > API/Plugins/MeshPaintingToolset
Factory for IMeshPaintGeometryAdapter
| Name | IMeshPaintComponentAdapterFactory |
| Type | class |
| Header File | /Engine/Plugins/MeshPainting/Source/MeshPaintingToolset/Public/MeshPaintComponentAdapterFactory.h |
| Include Path | #include "MeshPaintComponentAdapterFactory.h" |
Syntax
class IMeshPaintComponentAdapterFactory
Derived Classes
- FMeshPaintGeometryCollectionComponentAdapterFactory
- FMeshPaintSkeletalMeshComponentAdapterFactory
- FMeshPaintStaticMeshComponentAdapterFactory
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~IMeshPaintComponentAdapterFactory() |
MeshPaintComponentAdapterFactory.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void AddReferencedObjectsGlobals
(
FReferenceCollector& Collector |
MeshPaintComponentAdapterFactory.h | ||
void CleanupGlobals() |
MeshPaintComponentAdapterFactory.h | ||
TSharedPtr< IMeshPaintComponentAdapter > Construct
(
UMeshComponent* InComponent, |
MeshPaintComponentAdapterFactory.h | ||
void InitializeAdapterGlobals() |
MeshPaintComponentAdapterFactory.h |