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API > API/Plugins > API/Plugins/MeshPaintingToolset > API/Plugins/MeshPaintingToolset/IMeshPaintComponentAdapter
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void ApplyOrRemoveTextureOverride
(
UTexture* SourceTexture, |
IMeshPaintComponentAdapter.h | ||
void ApplyOrRemoveTextureOverride
(
UTexture* SourceTexture, |
Applies or removes an override texture to use while rendering the meshes materials | IMeshPaintComponentAdapter.h |
ApplyOrRemoveTextureOverride(UTexture , UTexture )
| Name | ApplyOrRemoveTextureOverride |
| Type | function |
| Header File | /Engine/Plugins/MeshPainting/Source/MeshPaintingToolset/Public/IMeshPaintComponentAdapter.h |
| Include Path | #include "IMeshPaintComponentAdapter.h" |
| Source | /Engine/Plugins/MeshPainting/Source/MeshPaintingToolset/Private/IMeshPaintComponentAdapter.cpp |
void ApplyOrRemoveTextureOverride
(
UTexture * SourceTexture,
UTexture * OverrideTexture
) const
ApplyOrRemoveTextureOverride(UTexture , UTexture , FMaterialUpdateContext &)
Description
Applies or removes an override texture to use while rendering the meshes materials
| Name | ApplyOrRemoveTextureOverride |
| Type | function |
| Header File | /Engine/Plugins/MeshPainting/Source/MeshPaintingToolset/Public/IMeshPaintComponentAdapter.h |
| Include Path | #include "IMeshPaintComponentAdapter.h" |
void ApplyOrRemoveTextureOverride
(
UTexture * SourceTexture,
UTexture * OverrideTexture,
FMaterialUpdateContext & MaterialUpdateContext
) const