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API > API/Plugins > API/Plugins/MeshPaintingToolset > API/Plugins/MeshPaintingToolset/FPaintableTexture
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
MeshPaintingToolsetTypes.h |
|
|
|
MeshPaintingToolsetTypes.h |
|
FPaintableTexture()
| |
|
| Name |
FPaintableTexture |
| Type |
function |
| Header File |
/Engine/Plugins/MeshPainting/Source/MeshPaintingToolset/Public/MeshPaintingToolsetTypes.h |
| Include Path |
#include "MeshPaintingToolsetTypes.h" |
FPaintableTexture()
FPaintableTexture(T, uint32, bool)
| |
|
| Name |
FPaintableTexture |
| Type |
function |
| Header File |
/Engine/Plugins/MeshPainting/Source/MeshPaintingToolset/Public/MeshPaintingToolsetTypes.h |
| Include Path |
#include "MeshPaintingToolsetTypes.h" |
template<typename T, std::enable_if_t<(std::is_convertible_v< T, UTexture * >), int >>
FPaintableTexture
(
T InTexture,
uint32 InUVChannelIndex,
bool bInIsMeshTexture
)