Navigation
API > API/Plugins > API/Plugins/MeshPaintingToolset > API/Plugins/MeshPaintingToolset/FMeshPaintSkeletalMeshComponentA-
- IMeshPaintComponentAdapter::GetComponentToWorldMatrix()
- FMeshPaintSkeletalMeshComponentAdapter::GetComponentToWorldMatrix()
References
| Module | MeshPaintingToolset |
| Header | /Engine/Plugins/MeshPainting/Source/MeshPaintingToolset/Public/MeshPaintSkeletalMeshAdapter.h |
| Include | #include "MeshPaintSkeletalMeshAdapter.h" |
| Source | /Engine/Plugins/MeshPainting/Source/MeshPaintingToolset/Private/MeshPaintSkeletalMeshAdapter.cpp |
virtual FMatrix GetComponentToWorldMatrix&40;&41; const
Remarks
Returns the Component to World matrix from the Mesh Component