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API > API/Plugins > API/Plugins/MeshPaintingToolset > API/Plugins/MeshPaintingToolset/FMeshPaintBatchedElementParamete-
- FBatchedElementParameters::BindShaders()
- FMeshPaintBatchedElementParameters::BindShaders()
References
| Module | MeshPaintingToolset |
| Header | /Engine/Plugins/MeshPainting/Source/MeshPaintingToolset/Public/TexturePaintToolset.h |
| Include | #include "TexturePaintToolset.h" |
virtual void BindShaders
(
FRHICommandList & RHICmdList,
FGraphicsPipelineStateInitializer & GraphicsPSOInit,
ERHIFeatureLevel::Type InFeatureLevel,
const FMatrix & InTransform,
const float InGamma,
const FMatrix & ColorWeights,
const FTexture * Texture
)
Remarks
Binds vertex and pixel shaders for this element