 |
bool |
bFreezeTarget |
When Freeze Target is toggled on, the Brush Target Surface will be Frozen in its current state, until toggled off. |
 |
EMeshVertexSculptBrushFilterType |
BrushFilter |
Filter applied to Stamp Region Triangles, based on first Stroke Stamp |
 |
EMeshVertexSculptBrushType |
PrimaryBrushType |
Primary Brush Mode |
 |
EMeshSculptFalloffType |
PrimaryFalloffType |
Primary Brush Falloff Type, multiplied by Alpha Mask where applicable |
 |
TWeakObjectPtr< UMeshVertexSculptTool > |
Tool |
Parent ref required for details customization |