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API > API/Plugins > API/Plugins/MeshModelingToolsExp
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UInteractiveToolPropertySet
- UVertexBrushSculptProperties
References
| Module | MeshModelingToolsExp |
| Header | /Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsExp/Public/MeshVertexSculptTool.h |
| Include | #include "MeshVertexSculptTool.h" |
Syntax
UCLASS&40;&41;
class UVertexBrushSculptProperties : public UInteractiveToolPropertySet
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | bFreezeTarget | When Freeze Target is toggled on, the Brush Target Surface will be Frozen in its current state, until toggled off. | |
| EMeshVertexSculptBrushFilterType | BrushFilter | Filter applied to Stamp Region Triangles, based on first Stroke Stamp | |
| EMeshVertexSculptBrushType | PrimaryBrushType | Primary Brush Mode | |
| EMeshSculptFalloffType | PrimaryFalloffType | Primary Brush Falloff Type, multiplied by Alpha Mask where applicable | |
| TWeakObjectPtr< UMeshVertexSculptTool > | Tool | Parent ref required for details customization |