Navigation
API > API/Plugins > API/Plugins/MeshModelingToolsExp
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UInteractiveToolBuilder
- UTriangulateSplinesToolBuilder
References
| Module | MeshModelingToolsExp |
| Header | /Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsExp/Public/TriangulateSplinesTool.h |
| Include | #include "TriangulateSplinesTool.h" |
Syntax
UCLASS&40;Transient&41;
class UTriangulateSplinesToolBuilder : public UInteractiveToolBuilder
Remarks
Base Tool Builder for tools that operate on a selection of Spline Components
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | InitializeNewTool
(
UTriangulateSplinesTool* Tool, |
Called by BuildTool to configure the Tool with the input spline source(s) based on the SceneState |
Overridden from UInteractiveToolBuilder
| Type | Name | Description | |
|---|---|---|---|
| UInteractiveTool * | BuildTool
(
const FToolBuilderState& SceneState |
Create a new instance of this builder's Tool | |
| bool | CanBuildTool
(
const FToolBuilderState& SceneState |
Tool builder. |