Navigation
API > API/Plugins > API/Plugins/MeshModelingToolsExp
Inheritance Hierarchy
- UInteractiveTool
- IInteractiveToolEditorGizmoAPI
- IDynamicMeshOperatorFactory
- UTriangulateSplinesTool
References
| Module | MeshModelingToolsExp |
| Header | /Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsExp/Public/TriangulateSplinesTool.h |
| Include | #include "TriangulateSplinesTool.h" |
Syntax
UCLASS&40;&41;
class UTriangulateSplinesTool :
public UInteractiveTool,
public IInteractiveToolEditorGizmoAPI,
public UE::Geometry::IDynamicMeshOperatorFactory
Remarks
Tool to create a mesh from a set of selected Spline Components
Constructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| UWorld * | |||
| void | SetSplineActors
(
TArray< TWeakObjectPtr< AActor >> InSplineActors |
||
| void |
Overridden from UInteractiveTool
| Type | Name | Description | |
|---|---|---|---|
| bool | CanAccept () |
||
| bool | HasAccept () |
||
| bool | HasCancel () |
||
| void | OnPropertyModified
(
UObject* PropertySet, |
Automatically called by UInteractiveToolPropertySet.OnModified delegate to notify Tool of child property set changes | |
| void | OnTick
(
float DeltaTime |
Allow the Tool to do any necessary processing on Tick | |
| void | Setup () |
InteractiveTool API - generally does not need to be modified by subclasses | |
| void | Shutdown
(
EToolShutdownType ShutdownType |
Called by ToolManager to shut down the Tool |
Overridden from IInteractiveToolEditorGizmoAPI
| Type | Name | Description | |
|---|---|---|---|
| bool |
Overridden from IDynamicMeshOperatorFactory
| Type | Name | Description | |
|---|---|---|---|
| TUniquePtr< UE::Geometry::FDynamicMeshOperator > | IDynamicMeshOperatorFactory API. |