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API > API/Plugins > API/Plugins/MeshModelingToolsExp
Union of meshes, resolving self intersections
| Name | USelfUnionMeshesTool |
| Type | class |
| Header File | /Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsExp/Public/SelfUnionMeshesTool.h |
| Include Path | #include "SelfUnionMeshesTool.h" |
Syntax
UCLASS (MinimalAPI)
class USelfUnionMeshesTool : public UBaseCreateFromSelectedTool
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UInteractiveTool → UMultiSelectionTool → UMultiSelectionMeshEditingTool → UBaseCreateFromSelectedTool → USelfUnionMeshesTool
Implements Interfaces
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
USelfUnionMeshesTool() |
SelfUnionMeshesTool.h |
Functions
Public
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void UpdateVisualization() |
SelfUnionMeshesTool.h |
Overridden from UBaseCreateFromSelectedTool
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void ConvertInputsAndSetPreviewMaterials
(
bool bSetPreviewMesh |
SelfUnionMeshesTool.h | ||
virtual FText GetActionName() |
SelfUnionMeshesTool.h | ||
virtual FString GetCreatedAssetName() |
SelfUnionMeshesTool.h | ||
virtual void SaveProperties() |
SelfUnionMeshesTool.h | ||
virtual void SetPreviewCallbacks() |
SelfUnionMeshesTool.h | ||
virtual void SetupProperties() |
SelfUnionMeshesTool.h | ||
virtual void TransformChanged
(
UTransformProxy* Proxy, |
SelfUnionMeshesTool.h |
Overridden from UInteractiveTool
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| SelfUnionMeshesTool.h |
Overridden from IDynamicMeshOperatorFactory
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual TUniquePtr< UE::Geometry::FDynamicMeshOperator > MakeNewOperator() |
IDynamicMeshOperatorFactory API. | SelfUnionMeshesTool.h |