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API > API/Plugins > API/Plugins/MeshModelingToolsExp > API/Plugins/MeshModelingToolsExp/URevolveSplineToolBuilder
- UBaseMeshFromSplinesToolBuilder::GetSupportedSplineCountRange()
- URevolveSplineToolBuilder::GetSupportedSplineCountRange()
References
| Module | MeshModelingToolsExp |
| Header | /Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsExp/Public/RevolveSplineTool.h |
| Include | #include "RevolveSplineTool.h" |
virtual UE::Geometry::FIndex2i GetSupportedSplineCountRange() const
the min and max (inclusive) number of splines allowed in the selection for the tool to be built. A value of -1 can be used to indicate there is no maximum.