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API > API/Plugins > API/Plugins/MeshModelingToolsExp > API/Plugins/MeshModelingToolsExp/URemoveOccludedTrianglesToolProp-
Syntax
UPROPERTY&40;EditAnywhere, Category&61;OcclusionCalculation&41;
bool bOnlySelfOcclude
Remarks
If false, when multiple meshes are selected the meshes can occlude each other. When true, we process each selected mesh independently and only consider self-occlusions.