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bool |
bDiscardAttributes |
Discard UVs and existing normals, allowing the remesher to ignore any UV and normal seams. |
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float |
BoundaryCornerAngleThreshold |
Angle threshold in degrees for classifying a boundary vertex as a corner. |
 |
bool |
bReproject |
Enable projection back to input mesh |
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bool |
bReprojectConstraints |
Project constrained vertices back to original constraint curves |
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bool |
bShowGroupColors |
Display colors corresponding to the mesh's polygon groups |
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bool |
bUseTargetEdgeLength |
If true, the target count is ignored and the target edge length is used directly |
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int |
ExtraProjectionIterations |
For NormalFlowRemesher: extra iterations of normal flow with no remeshing |
 |
int |
MaxRemeshIterations |
Maximum number of Remeshing passes, for Remeshers that have convergence criteria |
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int |
RemeshIterations |
Number of Remeshing passes |
 |
ERemeshType |
RemeshType |
Remeshing type |
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ERemeshSmoothingType |
SmoothingType |
Smoothing type |
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float |
TargetEdgeLength |
Remesh to have edges approximately this length. |
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int |
TargetTriangleCount |
Target triangle count |