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API > API/Plugins > API/Plugins/MeshModelingToolsExp > API/Plugins/MeshModelingToolsExp/UPatternTool
References
| Module | MeshModelingToolsExp |
| Header | /Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsExp/Public/PatternTool.h |
| Include | #include "PatternTool.h" |
void ComputeBoundingBoxWithTransform
(
int32 ElemIdx,
UE::Geometry::FAxisAlignedBox3d & BoundingBox,
const UE::Geometry::FTransformSRT3d & Transform
)
Remarks
Given an Element index and an FTransformSRT3d, determine the bounding box that contains the transformed underlying mesh BoundingBox is made empty before growing to contain the transformed mesh.