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API > API/Plugins > API/Plugins/MeshModelingToolsExp > API/Plugins/MeshModelingToolsExp/UMeshVertexPaintTool
Syntax
UE::Geometry::FDynamicMeshOctree3 Octree
Remarks
Initial code here was ported from MeshVertexSculptTool, which requires an Octree. However since mesh shape is static, we can actually use an AABBTree, and in one case a required query (nearest-point) is not supported by Octree (currently). So currently using both (gross)