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API > API/Plugins > API/Plugins/MeshModelingToolsExp > API/Plugins/MeshModelingToolsExp/UMeshVertexPaintTool
- UMeshSculptToolBase::CommitResult()
- UMeshVertexPaintTool::CommitResult()
References
| Module | MeshModelingToolsExp |
| Header | /Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsExp/Public/MeshVertexPaintTool.h |
| Include | #include "MeshVertexPaintTool.h" |
| Source | /Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsExp/Private/MeshVertexPaintTool.cpp |
virtual void CommitResult
(
UBaseDynamicMeshComponent * Component,
bool bModifiedTopology
)
Remarks
Subclass can override this to change what results are written. Default is to apply a default vertex positions update to the target object.