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API > API/Plugins > API/Plugins/MeshModelingToolsExp > API/Plugins/MeshModelingToolsExp/UMeshGroupPaintTool
- UMeshSculptToolBase::FindHitSculptMeshTriangle()
- UMeshGroupPaintTool::FindHitSculptMeshTriangle()
References
| Module | MeshModelingToolsExp |
| Header | /Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsExp/Public/MeshGroupPaintTool.h |
| Include | #include "MeshGroupPaintTool.h" |
| Source | /Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsExp/Private/MeshGroupPaintTool.cpp |
virtual int32 FindHitSculptMeshTriangle
(
const FRay3d & LocalRay
)
hit triangle at ray position - subclass must implement this