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API > API/Plugins > API/Plugins/MeshModelingToolsExp > API/Plugins/MeshModelingToolsExp/UMeshAttributePaintToolPropertie-
References
| Module | MeshModelingToolsExp |
| Header | /Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsExp/Public/MeshAttributePaintTool.h |
| Include | #include "MeshAttributePaintTool.h" |
| Source | /Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsExp/Private/MeshAttributePaintTool.cpp |
void Initialize
&40;
const TArray< FName > & AttributeNames,
bool bInitialize
&41;
Remarks
Initialize the internal array of attribute names
Parameters
| Name | Description |
|---|---|
| bInitialize | if set, selected Attribute will be reset to the first attribute or empty if there are none. |