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API > API/Plugins > API/Plugins/MeshModelingToolsExp > API/Plugins/MeshModelingToolsExp/UEditUVIslandsTool
- UInteractiveTool::Render()
- UEditUVIslandsTool::Render()
References
| Module | MeshModelingToolsExp |
| Header | /Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsExp/Public/EditUVIslandsTool.h |
| Include | #include "EditUVIslandsTool.h" |
| Source | /Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsExp/Private/EditUVIslandsTool.cpp |
virtual void Render
(
IToolsContextRenderAPI * RenderAPI
)
Remarks
Allow the Tool to do any custom drawing (ie via PDI/RHI)