Navigation
API > API/Plugins > API/Plugins/MeshModelingToolsExp
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UInteractiveTool
- USingleSelectionTool
- USingleSelectionMeshEditingTool
- UDisplaceMeshTool
References
| Module | MeshModelingToolsExp |
| Header | /Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsExp/Public/DisplaceMeshTool.h |
| Include | #include "DisplaceMeshTool.h" |
Syntax
UCLASS&40;&41;
class UDisplaceMeshTool : public USingleSelectionMeshEditingTool
Remarks
Simple Mesh Displacement Tool
Variables
| Type | Name | Description | |
|---|---|---|---|
| TObjectPtr< UCurveFloat > | ActiveContrastCurveTarget | Contrast Curve we are actively listening to | |
| TObjectPtr< UDisplaceMeshCommonProperties > | CommonProperties | Shared properties for all displacement modes. | |
| TObjectPtr< UDisplaceMeshDirectionalFilterProperties > | DirectionalFilterProperties | Properties defining the directional filter. | |
| TObjectPtr< UMeshStatisticsProperties > | MeshStatistics | ||
| TObjectPtr< UDisplaceMeshPerlinNoiseProperties > | NoiseProperties | Multi-layer Perlin noise frequencies and intensities | |
| TObjectPtr< USelectiveTessellationProperties > | SelectiveTessellationProperties | Selective tessellation properties | |
| TObjectPtr< UDisplaceMeshSineWaveProperties > | SineWaveProperties | Sine wave parameters and direction of displacement | |
| TObjectPtr< UDisplaceMeshTextureMapProperties > | TextureMapProperties | Properties defining the texture map |
Overridden from USingleSelectionMeshEditingTool
| Type | Name | Description | |
|---|---|---|---|
| void | OnShutdown
(
EToolShutdownType ShutdownType |
Overridden from UInteractiveTool
| Type | Name | Description | |
|---|---|---|---|
| bool | HasAccept () |
||
| bool | HasCancel () |
||
| void | OnPropertyModified
(
UObject* PropertySet, |
Automatically called by UInteractiveToolPropertySet.OnModified delegate to notify Tool of child property set changes | |
| void | OnTick
(
float DeltaTime |
Allow the Tool to do any necessary processing on Tick | |
| void | Setup () |
Called by ToolManager to initialize the Tool after ToolBuilder::BuildTool() has been called |