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API > API/Plugins > API/Plugins/MeshModelingToolsExp > API/Plugins/MeshModelingToolsExp/UBrushRemeshProperties
Syntax
UPROPERTY (EditAnywhere, Category=Remeshing,
Meta=(UIMin="0", UIMax="5", ClampMin="0", ClampMax="5", DisplayPriority=3))
int PreserveDetail
Remarks
Control the amount of simplification during sculpting. Higher values will avoid wiping out fine details on the mesh.