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API > API/Plugins > API/Plugins/MeshModelingToolsExp > API/Plugins/MeshModelingToolsExp/UBakeMeshAttributeTool
References
| Module | MeshModelingToolsExp |
| Header | /Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsExp/Public/BakeMeshAttributeTool.h |
| Include | #include "BakeMeshAttributeTool.h" |
| Source | /Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsExp/Private/BakeMeshAttributeTool.cpp |
static void UpdateMultiTextureMaterialIDs
(
UToolTarget * Target,
TArray < TObjectPtr < UTexture2D > > & AllSourceTextures,
TArray < TObjectPtr < UTexture2D > > & MaterialIDTextures
)
Remarks
Find all source textures and material IDs for a given target.
Parameters
| Name | Description |
|---|---|
| Target | the tool target to inspect |
| AllSourceTextures | the output array of all textures associated with the target. |
| MaterialIDTextures | the output array of material IDs and best guess textures for those IDs on the target. |