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API > API/Plugins > API/Plugins/MeshModelingToolsExp > API/Plugins/MeshModelingToolsExp/UBakeMeshAttributeTool
References
| Module | MeshModelingToolsExp |
| Header | /Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsExp/Public/BakeMeshAttributeTool.h |
| Include | #include "BakeMeshAttributeTool.h" |
template<typename ProcessFn>
static void ProcessComponentTextures
&40;
const UPrimitiveComponent &42; Component,
ProcessFn && ProcessFunc
&41;
Remarks
Iterate through a primitive component's textures by material ID.
Parameters
| Name | Description |
|---|---|
| Component | the component to query |
| ProcessFunc | enumeration function with signature: void(int NumMaterials, int MaterialID, const TArray |