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API > API/Plugins > API/Plugins/MeshModelingToolsExp > API/Plugins/MeshModelingToolsExp/Spline > API/Plugins/MeshModelingToolsExp/Spline/UBaseMeshFromSplinesTool
- UBaseMeshFromSplinesTool::HandleOperatorTransform()
- URevolveSplineTool::HandleOperatorTransform()
References
| Module | MeshModelingToolsExp |
| Header | /Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsExp/Public/Spline/BaseMeshFromSplinesTool.h |
| Include | #include "Spline/BaseMeshFromSplinesTool.h" |
| Source | /Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsExp/Private/Splines/BaseMeshFromSplinesTool.cpp |
virtual FTransform3d HandleOperatorTransform
(
const FDynamicMeshOpResult & OpResult
)
Remarks
API for asset generation: Override the below methods to customize common parts of spline tool asset generation: Called by GenerateAsset to set the desired asset transform and if needed transform the result to the corresponding local space The transform to use for the generated asset