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API > API/Plugins > API/Plugins/MeshModelingToolsExp > API/Plugins/MeshModelingToolsExp/Sculpting > API/Plugins/MeshModelingToolsExp/Sculpting/UMeshSculptBrushOpProps
- UMeshSculptBrushOpProps::SetStrength()
- UEraseBrushOpProps::SetStrength()
- UFixedPlaneBrushOpProps::SetStrength()
- UFlattenBrushOpProps::SetStrength()
- UInflateBrushOpProps::SetStrength()
- UMoveBrushOpProps::SetStrength()
- UPinchBrushOpProps::SetStrength()
- UPlaneBrushOpProps::SetStrength()
- USculptMaxBrushOpProps::SetStrength()
- USecondarySmoothBrushOpProps::SetStrength()
- USmoothBrushOpProps::SetStrength()
- USmoothFillBrushOpProps::SetStrength()
- UStandardSculptBrushOpProps::SetStrength()
- UVertexColorBaseBrushOpProps::SetStrength()
- UViewAlignedPlaneBrushOpProps::SetStrength()
- UViewAlignedSculptBrushOpProps::SetStrength()
References
| Module | MeshModelingToolsExp |
| Header | /Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsExp/Public/Sculpting/MeshBrushOpBase.h |
| Include | #include "Sculpting/MeshBrushOpBase.h" |
virtual void SetStrength
(
float NewStrength
)
Remarks
Support for this is optional, used by UI level to edit brush props via hotkeys/etc