Navigation
API > API/Plugins > API/Plugins/MeshModelingToolsExp > API/Plugins/MeshModelingToolsExp/Sculpting > API/Plugins/MeshModelingToolsExp/Sculpting/FMeshTriangleGroupEditBrushOp
- FMeshSculptBrushOp::ApplyStamp()
- FMeshTriangleGroupEditBrushOp::ApplyStamp()
References
| Module | MeshModelingToolsExp |
| Header | /Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsExp/Public/Sculpting/MeshGroupPaintBrushOps.h |
| Include | #include "Sculpting/MeshGroupPaintBrushOps.h" |
virtual void ApplyStamp
&40;
const FDynamicMesh3 &42; Mesh,
const FSculptBrushStamp & Stamp,
const TArray< int32 > & Vertices,
TArray< FVector3d > & NewColorsOut
&41;
Remarks
Not supported for this kind of brush op